{"id":"cometahn1042f/zendx","name":"zendx","scope":"cometahn1042f","platform":"roblox","description":"ZENDX For Roblox","version":"0.1.5","latest":"0.1.5","versions":["0.1.0","0.1.1","0.1.2","0.1.3","0.1.4","0.1.5"],"license":"MIT","licenseRating":"safe","licenseCaveats":[],"licenseVerified":true,"dependencies":{"cometahn1042f/signal":{"version":"^0.1.3","alias":"Signal"},"cometahn1042f/zenx":{"version":"^0.2.2","alias":"ZENX"}},"integrity":"6104247c1073352e1528b19a649b653a8282458922d470915d7c9125db079f50","likes":0,"downloads":0,"install":"forest install cometahn1042f/zendx","url":"https://forest.dev/p/roblox/cometahn1042f/zendx","files":"https://api.forest.dev/ai/package/roblox/cometahn1042f/zendx/files","readme":"# ZENDX\n\nZENDX is an extended architecture library for ZEND, providing client/server networking wrappers (`Client`, `Server`), reactive stores (`Store`), and network remotes (`Network`).\n\n## Documentation Index\n\n- [API Reference](file:///c:/Lua/Libraries/ZENDX/docs/api-reference.md): Exports for Client, Server, Store, Network.\n- [Architecture & Design](file:///c:/Lua/Libraries/ZENDX/docs/architecture-and-design.md): Network replication and store pattern.\n- [Performance & Memory Profile](file:///c:/Lua/Libraries/ZENDX/docs/performance-and-memory.md): State syncing overhead analysis.\n- [Failure Modes & Exception Guarantees](file:///c:/Lua/Libraries/ZENDX/docs/failure-modes.md): Disconnection handling and state sync recovery.\n- [Executable Examples](file:///c:/Lua/Libraries/ZENDX/docs/examples.md): Client/Server initialization patterns.\n\n## Quick Start\n\n```luau\nlocal ZENDX = require(path.to.ZENDX)\n\nlocal store = ZENDX.Store.new({ Coins = 100 })\n```","readmeTruncated":false}