{"id":"dev-syn/bridgecommunication","name":"bridgecommunication","scope":"dev-syn","platform":"roblox","description":"Designed to automate one-way server/client communication also includes establishing a connection with the client before firing to mainly ensure integrity but also safe with a time out.","version":"0.2.3","latest":"0.2.3","versions":["0.1.0","0.1.1","0.1.2","0.1.3","0.1.4","0.1.5","0.1.6","0.1.7","0.1.8","0.2.0","0.2.1","0.2.2","0.2.3"],"license":"MIT","licenseRating":"safe","licenseCaveats":[],"licenseVerified":true,"dependencies":{"roblox/testez":{"version":"^0.4.1","alias":"TestEZ"}},"integrity":"d4d8c00479ca00febbee5e4ec3ff0a9ad211262d55cc770a7154dd3a3e8d9c58","likes":0,"downloads":0,"install":"forest install dev-syn/bridgecommunication","url":"https://forest.dev/p/roblox/dev-syn/bridgecommunication","files":"https://api.forest.dev/ai/package/roblox/dev-syn/bridgecommunication/files","readme":"# BridgeCommunication [WIP]\r\nThis was designed to automate one-way server/client communication also includes establishing a connection with the client before firing to mainly ensure integrity but also safe with a time out.\r\n\r\n# Documentation\r\n[Docs](https://dev-syn.github.io/RBX-BridgeCommunication/)","readmeTruncated":false}