{"id":"lupapi/replica","name":"replica","scope":"lupapi","platform":"roblox","description":"Mirrored from the Wally registry.","version":"1.0.4","latest":"1.0.4","versions":["1.0.1","1.0.2","1.0.3","1.0.4"],"license":"Apache-2.0","licenseRating":"safe","licenseCaveats":["Modified files must carry a notice of changes. If the package ships a NOTICE file, its attributions must be preserved.","License identified from the packaged LICENSE file; the manifest declared none."],"licenseVerified":true,"dependencies":{},"integrity":"238ac70842b5ae764790042434939c612305450b723bd6588d31d7a6fb0d1c42","likes":0,"downloads":0,"install":"forest install lupapi/replica","url":"https://forest.dev/p/roblox/lupapi/replica","files":"https://api.forest.dev/ai/package/roblox/lupapi/replica/files","readme":"# MAD STUDIO - Replica\r\n\r\nReplica is a Roblox server to client state replication solution which lets the developer subscribe certain players to certain states.\r\n\r\nIndividual states in the Replica module are called \"replicas\". Replicas can only be created and changed server-side, both server\r\nand client can connect cleanup tasks for the moment of replica destruction, state changes can trigger listeners on the client-side.","readmeTruncated":false}