{"id":"rivangek/essence","name":"essence","scope":"rivangek","platform":"roblox","description":"Mirrored from the Wally registry.","version":"1.0.3","latest":"1.0.3","versions":["1.0.3"],"license":"MIT","licenseRating":"safe","licenseCaveats":["The package archive does not include its license text; the license is declared in its manifest metadata."],"licenseVerified":false,"dependencies":{},"integrity":"a745f4a9073ef53737798a495447c5dd00ebe49014185ce02c261e020e4cbea0","likes":0,"downloads":0,"install":"forest install rivangek/essence","url":"https://forest.dev/p/roblox/rivangek/essence","files":"https://api.forest.dev/ai/package/roblox/rivangek/essence/files","readme":"## Essence\r\n\r\nThe modular & component-based UI library that you likely have been waiting for. No more worrying about weird syntaxis and not accessible Lua objects, you can control everything here.\r\n\r\nNote that Essence was originally designed for plugins and not games, right now, it supports games. If you find any issue regarding to games, you can open a new issue.\r\n\r\n### **Features**\r\n\r\n* Component based, re-use your objects.\r\n* Basic and advanced state managment.\r\n* Interact with components externally without state managment or bindings.\r\n* Lightweight library, no worry about 10,000 lines source code.","readmeTruncated":false}