{"id":"sinlerdev/boxcast","name":"boxcast","scope":"sinlerdev","platform":"roblox","description":"Mirrored from the Wally registry.","version":"0.3.0","latest":"0.3.0","versions":["0.1.0","0.2.0","0.2.1","0.2.2","0.3.0"],"license":"MIT","licenseRating":"safe","licenseCaveats":["License identified from the packaged LICENSE file; the manifest declared none."],"licenseVerified":true,"dependencies":{},"integrity":"0da721a2ce7408ed1ef50fdb8a41548616365e29eba01cb668f059ba364714d8","likes":0,"downloads":0,"install":"forest install sinlerdev/boxcast","url":"https://forest.dev/p/roblox/sinlerdev/boxcast","files":"https://api.forest.dev/ai/package/roblox/sinlerdev/boxcast/files","readme":"<img src =\"gh-assets/Banner.svg\">\r\n\r\n**BoxCast** is a simple, flexible, and fast solution intended for casting boxes in the Roblox Engine.\r\n\r\n### How Does BoxCast work?\r\nBoxCast essentially works by calculating a derived verisions of the origin & the direction you provided, and then cast a ray using those dervied values.\r\n\r\n### How fast can it be?\r\nBoxCast can be ***really*** fast. In our benchmarks, we have seen an average of 200 microseconds. Check the `benchs` folder in this repro for the benchmarkings.\r\n\r\n### Install BoxCast\r\nBoxCast can be downloaded through the following:\r\n\r\n* Using Rojo manually: Grab the `src` folder from the repro, which you can get by going to the desired release, and grabbing the source zip.\r\n* Using Wally: To download BoxCast using Wally, past the following under `dependencies` in `wally.toml`:\r\n    * ```sinlerdev/boxcast/@X.X.X```, replace the Xs with the version you want to install. \r\n* Using Studio: Grab the `BoxCast` rbxm from the desired release.\r\n\r\n\r\n### Contribution\r\nContributing is heavily welcomed!","readmeTruncated":false}